10 Video Games That Could Sell Millions As A Different Genre

7. For Honor: Empires

Fallout 76 Survival Horror
Ubisoft

For Honor is a brutal game, full of beheadings, stabbings, eviscerations, and all kinds of ways to kill folks with medieval weaponry - assuming you grind or throw enough cash at Ubisoft to unlock said options. But one of the underplayed aspects of the game is the story that brings a host of renegades from each faction together. Relatable, likable characters, who are terribly underused in the grand scheme of the narrative.

How great would For Honor 2 be if the emphasis was on an evolving worldscape wherein you played as the renegade faction, trying to bring peace to the world - and you did it by playing as an action/strategy title? Instead of just playing a linear narrative - force the player to make strategic decisions on an overarching map - decide on where to attack, where to defend, and who to send for what task.

Then onto the same, solid, breath-taking (via beheading, of course) gameplay you're familiar with. Something akin to the Empires expansions of the Dynasty Warriors series. Add in the incentive to have controlling different locations on the map unlock different cosmetics or actions/executions and it creates a reason to have multiple playthroughs, even without any multiplayer aspects. It could convince people who don't want a PvP experience to get the game. Ubisoft could even take a page from Blizzard and link it to the original game with 2 being the single-player experience and 1 being the multiplayer experience.

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Author of Escort (Eternal Press, 2015), co-founder of Nic3Ntertainment, and developer behind The Sickle Upon Sekigahara (2020). Currently freelancing as a game developer and history consultant. Also tends to travel the eastern U.S. doing courses on History, Writing, and Japanese Poetry. You can find his portfolio at www.richardcshaffer.com.