10 Video Games That Didn't Deserve Their Amazing Soundtracks

8. Castlevania II: Simon's Quest

Sonic Thing
Konami

Composer(s): Kenichi Matsubara.

Castlevania – a series which began back in 1986 – is singlehandedly responsible for some of the most iconic, critically celebrated music in gaming history. Simon’s Quest – released a year later – is no exception, despite its status as one of the series’ lowest points, and arguably one of the worst entries in the entire franchise. In particular, “Bloody Tears” is an absolute classic, and has since resurfaced in later instalments, cementing its status a standout track.

Simon’s Quest – despite its shortcomings – should certainly be praised for its originality, successfully introducing role-playing elements into the series, as well as implementing an innovative day-and-night cycle. With that being said, the game isn’t remembered too fondly, which is hugely unfortunate. Regardless, the soundtrack has endured tremendously – what with it being utterly detached from the quality of the game – and is generally considered as good (if not better) than other instalments in the series, including the original.

Contributor
Contributor

Formerly an assistant editor, Richard's interests include detective fiction and Japanese horror movies.