10 Video Games That Didn't Deserve To Fail THIS BAD
4. Mario Kart Live: Home Circuit
As groundbreaking as Mario Kart 8 is, its successor looked like it had the potential to be a literal game-changer. Mario Kart Live: Home Circuit is mixed reality racer, which allows players to control real toy cars via a built-in radio set and the Joy-Cons.
When the trailer was released, many fans felt like the gaming industry would never be the same. You could now play Mario Kart, using your own household as the race circuit. The possibilities seemed endless.
Gamers were so blinded by Live Circuit's potential, they didn't consider the downside. Firstly, it cost $100... at least. If you wanted to buy more toy cars, you needed to be ready to spend a small fortune.
Also, rearranging items in your house to create a level is really inconvenient, time-consuming, and a lot less fun than you would think. Worst of all, the radio signal weren't perfect, meaning the toy car would move irregularly, making racing quite the headache.
Now, because this was brand-new tech, we all expected there to be a few hiccups. As a result, many critics were generous, allowing Home Circuit to receive a decent MetaCritic score of 75%. It wasn't perfect but, with a bit of fine-tuning, this sort of gaming could become the norm.
But after the technical issues became common knowledge, sales for Live Circuit plummeted. After nearly two years on the market, it has only sold 1.27 million units. By comparison, Mario Kart 8 sold the same amount in four days!! Considering Mario Kart 8 accomplished this feat when it was only available on Nintendo's worse selling console makes Home Circuit's sales more depressing.