10 Video Games That Got History Wrong
7. Every Assassin's Creed
Assassin's Creed's string of eponymous hitmen have done their dirty deeds across all corners of the globe, in mouthwatering, occasionally heartbreaking replicas of historical cities both ancient and recent. Superficially at least, the series tends to get things bang on, insofar as practical gameplay considerations allow.
The actual historicity of the time-bending execute 'em up is somewhat shakier. We can't fault Ubisoft for effort - they actually employed a team of elbow-patched archivists to advise them on Assassin's Creed - but with a bazillion games in the series, there was bound to be some oversight.
And there was. Where to start? Take a deep breath...
Despite being a French company, Ubisoft completely omitted their own nation from Black Flag's 18th century Caribbean; the guns in just about every game have pinpoint accuracy, whereas until relatively recently firearms were as precise as finger painting with a boxing glove; the key players in Unity's version of the French Revolution are pretty much all misrepresented; the American flag seen in Assassin's Creed III was not in wide usage until 1776; and worst of all, the Templars and Assassins didn't form until over four centuries after the first game!
No, wait: actually worst of all is that doorknobs weren't invented until 1878, yet they are everywhere in Unity (mostly on doors). The game really failed to get a handle on history.