10 Video Games That Got Really Good When You Stopped Playing
9. Assassin's Creed: Valhalla
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Ubisoft have taken an odd approach to their signature open world single player games lately. In an effort to keep players continuously engaged up to and through various DLC releases, they've begun treating them almost as a live service - a common model for multiplayer games.
Assassin's Creed: Valhalla was especially egregious in this regard, however. In addition to releasing with a plethora of bugs - including exclusive preorder and special edition content that took months to be fixed - the game was still stretched thin.
You can't accuse Valhalla of having an overall lack of content - its map and story were arguably too big. But relative to that size, a lot of its features felt lacking. Viking raids were repetitive, the homestead customization was shallow, and your arsenal was very noticeably missing the most basic of medieval weapons - swords.
Over time, Ubisoft released a number of free updates and DLC that included new items (swords, for one), new game modes that added more variety to gameplay, new cosmetic content, and a cavalcade of bug fixes and balance tweaks that were sorely needed.
Today, the game is up there with The Witcher III in terms of content. But it took a while.