10 Video Games That Had A Bigger Impact Than You Realise

4. Race Driver: Grid Invented The Racing Rewind

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Codemasters

The Forza franchise is largely credited with popularising the rewind mechanic in racing games, after 2009's Forza Motorsport 3 introduced the ability to re-do a tricky section of track with the mere press of a button.

Yet this is doing a thorough disservice to Race Driver: Grid, which featured a rewind feature almost 18 months earlier, allowing players to wind their gameplay back by up to 10 seconds.

It's a feature that immediately made the game more accessible to casual players who winced at the thought of having to repeat an entire, lengthy race because of one small mistake, and to that end it was both a solid critical and commercial hit.

Though rewind certainly isn't an ubiquitous feature in racing games - you'll never see it in a die-hard sim like Gran Turismo, that's for sure - it's since appeared in a number of popular genre entries, including Colin McRae: Dirt 2 and, most popularly, every Forza game from Motorsport 3 onward.

And yet, Grid gets very little credit for concocting and implementing such an ingenious feature, with Forza's dominance in the racing space instead earning it more of the plaudits than it really deserves (brilliant though the franchise is).

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.