10 Video Games That Only Scored High Because Of Hype
6. Bioshock Infinite
The Bioshock series was one of the most acclaimed franchises on the seventh generation of consoles. After a mostly safe effort with Bioshock 2 in 2010, the third entry had some high expectations to live up to. It seemed to be shaping up well upon its announcement. The E3 demo was certainly a standout to the masses, seemingly offering wide open levels with plenty of options in combat. Flash forward to 2013 and the game we got was solid, but not without problems. Its finest aspects were its beautiful presentation and deep themes surrounding American exceptionalism.
Bioshock Infinite may have offered an incredible environment and a strong connection to Elizabeth that grew throughout its campaign, but it also retracted many elements that made its predecessors so memorable. Restricting Booker to just two weapons and vigor powers at a time really limits the player's options and the ultimate twist involving time travel and paradoxes has its own issues. Infinite isn't a bad game by any means, but the changes it made to its core gameplay dilute its identity somewhat. It seemed reviewers at the time were very much in awe of its look and feel when they gave their high scores.