10 Video Games That Owned Themselves

8. Parodius

Don T Buy This Game
Konami

In the mid-'80s, Konami, much like the rest of the video game industry, were sick as a whole potato farm of chips of space shooters, having released a slew of sci-fi shmops across the past decade, from Space Invaders clone Space King and Gyruss, to the scrolling Scramble and its defining sequel, Gradius. It was during the development of the latter title that Konami learned the background of every game needn't be black, leading to the release of the first so-called 'cute 'em up', TwinBee (adorably titled 'RainbowBell' in North America').

1988's Parodius - or, to give it its full title, Parodius: The Octopus Saves the Earth - was the next logical step. As the name suggests, Parodius was a direct parody of Gradius, and instead of tedious ships, the player commands characters from other Konami games, including Goemon and Knightmare's Popolon Knight. Bosses include a janken hand, a ghost with a drawn-on face, and a giant penguin. Meanwhile, instead of pulsating chiptunes, each stage is scored by musical masters comprising Tchaikovsky, Dvorak and Bizet.

Sadly, Parodius never left Japanese shores, though that's understandable given it was crammed full of utterly incomprehensible, untranslatable cultural references.

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Editorial Team
Editorial Team

Benjamin was born in 1987, and is still not dead. He variously enjoys classical music, old-school adventure games (they're not dead), and walks on the beach (albeit short - asthma, you know). He's currently trying to compile a comprehensive history of video game music, yet denies accusations that he purposefully targets niche audiences. He's often wrong about these things.