10 Video Games That Punish You For Being Unlucky

9. Party Leader Dies = Game Over - Final Fantasy XIII

medal of honor allied assault
Square Enix

In most RPGs it's expected that a battle continues until the player's entire party is incapacitated, and that in the event the party leader is KO'd, they can be resurrected by another member of the team.

But sometimes RPGs defer to a more punishing rule set whereby the party leader's demise will inexplicably result in a Game Over no matter the health of the remaining party, and few games have implemented such as rule as infuriatingly as Final Fantasy XIII.

In Square Enix's hit RPG, players have to ensure that the party leader - typically protagonist Lightning - stays alive, which feels like a particularly cruel decision given the propensity for enemies to team up on the player character.

But worst of all, numerous enemies throughout the game have instant-death attacks which, while generally possessing a low chance of success, can force players to start the battle from the beginning.

This becomes especially frustrating during the final boss battle against Orphan, who has a high chance of casting an Instant Death attack against you or in the very least leaving you vulnerable with incredibly low health.

Very few gamers love the "party leader dies = Game Over" rule because it feels so cheap, like an attempt to artificially inflate a game's "difficulty" and length.

Getting punished for a spot of bad luck, all while your otherwise-healthy party stands idly by, is no fun at all.

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.