There's something so utterly cathartic about levelling up in a video game. Whether it's the satisfying ring of all that EXP filling up a bar or that delightful feeling of being able to use new and overpowered abilities thanks to your blood, sweat and tears, if improving oneself in the real world was as fun as this, then we'd all be absolute Adonises.
However, as with everything in life, too much of a good thing can turn the whole experience sour. If you spend your entire time with a video game KILLING BOARS for hours and levelling up way beyond what the bosses can handle, you'll breeze through the game without challenge and likely kill any tension the title was trying to craft in the process.
Therefore, some video game developers took it upon themselves to make sure that the try-hards amongst us ended up dying just as hard, and whether through level caps in certain areas, enemies that offer diminishing returns, or straight up levelling up everything along with the player themselves, punished those looking to use their sheer heft to bully their way through.
So let's put down the beef and pick up the seasoning, as it's about to get salty.