10 Video Games That REFUSED TO DIE

7. No Man's Sky

no mans sky
Hello Games

No Man's Sky is a textbook example of a game which could've quickly faded into obscurity following its disappointing launch, were it not for the committed efforts of developers Hello Games.

It's fair to say that the small dev team bit off more than they could chew with this insanely ambitious space-faring exploration game, with company founder Sean Murray effectively promising a slew of features which infuriatingly failed to materialise on release day.

Much-hyped features - namely diverse, procedurally generated flora and fauna, and interaction with other players - were absent on launch, compounded by the fact that the mystery at the center of the game's universe was, well, a whole lotta nothing.

The base experience losing its appeal after just a few short, tedious hours was made worse by Hello Games failing to communicate with players sufficiently in the months that followed.

With the player-base dwindling fast, No Man's Sky's legacy seemed set in stone, to be remembered as a game that literally promised the universe and gave players just a sliver of it.

But three months after release, Hello Games began to release updates which fleshed-out the piecemeal core experience, and more than four years after it launched, the game now contains substantial multiplayer elements, vehicles, base-building, space fleet management, and even VR support.

It's an understatement to call it a turnaround, and while many still understandably decry the devs' unprofessional handling of the bungled initial launch, the game's standing in the annals of history has been permanently re-written.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.