10 Video Games That Screwed Players AFTER Release
4. Constantly Changing The Time-To-Kill - Battlefield V
Battlefield V launched to solid-if-unremarkable reviews, but developer DICE's constant yo-yoing over the game's time-to-kill (TTK) and time-to-die (TTD) - the time it takes to kill or be killed - quickly left players hugely frustrated.
Some complained that the TTK and TTD were too fast upon release, and so within weeks of Battlefield V's release, DICE released a patch which slowed both.
However, this was widely viewed as an over-correction, with fans then becoming annoyed that enemy players were "bullet sponges" who took too long to die.
And so, a few weeks later DICE again patched the TTK/TTD, and not content to let it lie there, modified it further still at the end of 2019, with the widely reviled 5.2 patch.
The predictable outrage led DICE to roll back most of the TTK changes with the 6.2 update in early 2020, but by this point many players were so irritated by the developer's inability to make up their mind that they just bailed from the game outright.