10 Video Games That Were Cancelled (But Not Why You Think)

9. Nobody Wanted To Work On It - Fable Legends

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Microsoft

Why You Thought It Was Cancelled

Fable Legends was announced in 2013 as the next entry into the hit RPG franchise, with a heavy focus on co-op play and touting a $75 million budget, making it one of the most expensive video games ever at the time.

In 2015 Microsoft confirmed it would be free-to-play, yet following numerous delays the game was cancelled the very next year.

Most initial reports pointed to Fable Legends simply being an ambitious failure that Microsoft realised wasn't going to live up to the enormous hype, given the original plan for it to be a live-service title intended to last up to a decade.

Why It Was Actually Cancelled

A short time after its cancellation announcement, reports revealed that Fable Legends was a game put into development without much in the way of passion from its development team.

Sources who worked on the game claim that it was almost finished before being cancelled, but "nobody wanted to work" on it, with most of the team actually wanting to make a proper fourth Fable game instead.

Sensing the inability to release a live-service game without an enthusiastic team of people to work on it in perpetuity, Microsoft pulled the plug. As an added blow, though, they also shuttered Fable Legends' iconic developer, Lionhead Studios.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.