10 Video Games To Blame For The Current State Of Games

8. The "Souls-Like" - Dark Souls

dark souls 2 mirror knight
FromSoftware

Few franchises have been as monumentally influential on gaming over the last decade as Dark Souls. The famously hard-as-nails action-RPG franchise won itself a loyal legion of fans for its tough-but-mostly-fair degree of challenge, not to ignore its spectacular world-building and fluid gameplay.

Dark Souls' impact on gaming is best indicated by its status as a meme, that a particularly demanding game of any genre can typically be called "The Dark Souls of...," or more tidily, "Souls-like."

The series has had a significant impact on how developers of action and platform games in particular design combat, navigation, and world-building, with many post-Souls games wearing their difficulty like a badge.

But what many Souls-like games forget is that FromSoftware's franchise prides itself on forcing the player to learn from their failures and become a better warrior as a result, whereas many of the dozens of Souls-aping efforts lack the ingenuity of design to give patient players the same rewards.

An interesting recent example is Star Wars Jedi: Fallen Order, which while on paper a neat fit for the Souls style, just lacks the nuance to actually make player progress satisfying.

Instead, it feels like a ho-hum Souls clone with a Star Wars skin wrapped around it, while also cribbing elements from Uncharted, Metroidvania, and so on.

Some may rightly argue that Dark Souls and its imitators are a riposte to the generally lessened difficulty of modern games, but it takes extremely considered and delicate design to make games that are both challenging and rewarding.

Clearly, many Souls-like efforts have unfortunately forgotten this.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.