10 Video Games With Utterly Pointless Multiplayer Modes You Ignored

4. BioShock 2

BioShock is far from the popular heights of Halo, Call of Duty and Killzone but has garnered a devoted set of fan over the years. A series of first-person shooters that don€™t focus on gameplay but rather on the plot. Sure the gun fighting is pretty tight and the plasmids a nice spin on more usual FPS mechanics. But these aren€™t the bits that make BioShock titles such great games, instead it€™s the setting, environment, atmosphere and narrative. Whether in Rapture or Columbia you are instantly immersed in a very alien world; a place filled with colour and life for a supposed paradise or a cold and dark subterranean escape from the hell above. All combined in an intriguing, yet mature, story that genuinely forced you to think. Obviously all of this was only possible as a single player experience where pacing could be firmly established and the atmosphere built up dramatically. You€™d think that such a game would have no need of a multiplayer mode because of the way it was presented, but BioShock 2 came with one anyway. While it certainly wasn€™t bad, in fact many of the gameplay elements in the online competitive modes were well done, it was very much out of place. Without the campaign components to hold everything together, the gameplay just becomes another generic shooter. Nothing makes it stand out to make it seem exceptional and you wonder why it was ever included at all. Why would anyone play these standard modes when there are much more accomplished versions in other games? After playing the original there was no chorus of cries demanding multiplayer; in fact quite the opposite, people were upset when it was announced that BioShock 2 would have online modes. Chiefly because it was unwanted and that development time could have been better spent on improving the single player experience.
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A sport, gaming and fiction enthusiast, I particularly enjoy Formula 1, rugby, tennis, athletics and football.