Sonic the Hedgehog may be the most unfortunate character in gaming history. Nevermind the scores of innocent bystanders in Grand Theft Auto; this is a questionably colored woodland creature whose entire existence is economic depression incarnate. Sonic games have been a string of self-contained ups and downsthe up being early footage and screenshots, and the crushing down being, you know, the actual gameever since he hopped on the 3D bandwagon. Sonic Generations was poised to change that by bringing back the games that made the IP great. Cobbling past successes together into a modern day release is straw-grasping if there ever was any, but who cares if it finally means a fun Sonic game, right? Make no mistake; Sonic Generations is quite fun. However, revisiting the Blue Blur's 2D glory days is a lot less fun when, rather than reimagined for modern hardware, those days have been arbitrarily chopped to bits and saddled with awkward 3D phases. Indeed, only a single level from each retro classic can be found in Generations, limiting its enjoyment to a slow drip.
A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games?
Well that doesn't sound anything like me.