10 Video Games With Absolutely USELESS AI

"There seems to be no sign of intelligent life anywhere"

goldeneye 007
Rare

Since video games revolutionised the world way back when, they've become a prevalent part of most people's lives and in over 50 years of technological advancements, the medium has gone from strength to strength, to strength to...you get the idea.

One thing that remains an inconsistency though is the conduction of Artificial intelligence within the games themselves. To those who are unaware, artificial intelligence is the use of programmed characters in video games and how they react, correspond and comprehend in mostly humanistic ways. Similar to the United States Spacecraft Discovery One's Hal 9000 from Kubrick's 2001: A Space Odyssey and sometimes they can be just as troublesome.

Not in the same vein as they're simply not likely to murder you, but they may make you feel like you'd rather be dead than playing some of the games that have been listed here, as the unresponsive inefficiency of these counterparts can prove to be stress inducing even at the best of times!

Some are down to the simple fact of their now geriatric age (in terms of the gaming industry), whereas some are just the product of money grabbing companies refusing to show love for the craft.

Watch out for these ones and don't let them render you disinterested from future titles - unless they're from the same series!

10. Mass Effect: Andromeda

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Electronic Arts

This one hurts.

After the divisive Mass Effect 3 left a sour taste in the majority of it's player bases mouths, a taste that they're still frantically trying to scrub from their tongue nearly a decade later with it's unsatisfactory conclusion. EA decided to give gamers another go around at requiting some of the love lost for their franchise.

Or so they said, releasing this metaphoric middle finger in it's stead, in what was supposed to be Mass Effect recapturing the essence that made the initial trilogy - minus the finale - such a captivating delight for players. This entry however, decided to horrify its fanbase through its unintentionally distressing visuals. As NPC's will initially look humanistic only for them to regurgitate their molecules by the time you've turned 360 degrees, greeting the player with something that looks right at home in a Lovecraftian novel more than it does a dramatic space opera.

It doesn't help either that the mechanical movements of the "lip syncing" look more akin to someone dubbing over an inanimate animation.

All that said though, the game wasn't completely void of anything good. The story was fairly well-written, the characters had scope here and there and the dialogue, well the dialogue wasn't that great actually and it further exuded the lack of intelligence, polish and care that went into the final product.

 
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My name is Callum Marsh, but people tend to either call me Cal or Marsh (very creative, I know). Contact: Callumarsh@gmail.com