Since the 1980s, games have been centered around collecting... well... collectibles. Whether it's Pac-Man gobbling up pellets or Mario gathering Power Stars, many games can only completed by obtaining a required amount of baubles, trinkets, or jewels.
Usually, the player doesn't need to find every single artefact. Nevertheless, they are some completionists who feel obligated to snatch up every item they come across. We all have felt that compulsion at some point. Even though you only need 70 Power Stars to win Super Mario 64, nearly every person who has played it tried to locate all 120.
Now, stuffing a game with obtainables is a nice way to stretch out the gameplay. After the player has beaten the main campaign, they can spend hours exploring the world, seeking out every single coin, gem, or heart.
But it is possible to go too far. Some games don't have hundreds of items to find - they have thousands. You can spend so much time amassing every doodad that it can take longer than playing the actual game! You may have played some of these games on this list but only a chosen few managed to find absolutely everything.
James Egan has written 80 books including
1000 Facts about Superheroes Vol. 1-3
1000 Facts about Supervillains Vol. 1-3
1000 Facts about The Greatest Films Ever Made Vol. 1-3
1000 Facts about Video Games Vol. 1-3
1000 Facts about TV Shows Vol. 1-3
Twitter - @jameswzegan85