10 Video Games You Should Play On Easy

8. The Elder Scrolls III: Morrowind

uncharted 4 rafe boss battle final
Bethesda

Oblivion and Skyrim, whilst undeniably iconic titles in the RPG community, are not necessarily the hardest games in the world. There are helpful companions scattered around the world, the game allows players to digest twenty potions in the middle of a fight and, for Oblivion in particular, there are plenty of big cities with giant walls that keep out anything nasty from the outside.

The Elder Scrolls III: Morrowind, on the other hand, is a game that really pulls no punches on its harder difficulties. For starters, nowhere in the game is ever truly safe. There are no gates and no loading screens for any of the cities, meaning that these settlements out in the open are vulnerable to attacks from a whole host of enemies pretty much non-stop.

The fact that the game also has no essential NPCs means that an increased difficulty also means players are running the risk of having entire storylines wiped from the game because an important character has died. With all of those things being defaults in the game as soon as a player designs their character, why would they want to punish themselves by making them even more likely to happen on a harder difficulty?

Ultimately, the biggest appeal of Morrowind is its strong customisation, unique storylines and magical and mysterious settings. These things aren't restrained by the difficulty of the game, but can be spoiled if some overpowered enemies take out a crucial NPC or make a player want to put the game down after dying at the worst time.

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Horror fan, gamer, all round subpar content creator. Strongly believes that Toad is the real hero of the Mario universe, and that we've probably had enough Batman origin stories.