No overpriced DLC packs, new 'abilities', characters or side-quests are required to keep Rocket League replayable over and over and over again. This football-micro-machines hybrid has captured the imaginations of everyone who has come into contact with it, and skyrocketed it to AAA-level popularity. The fact that matches only last five minutes is incredibly deceptive, giving it a 'one more match' compulsiveness that's impossible to resist. Before you know it, you've played 25 'one-more-matches' in a row and put the controller down only out of mental fatigue and thumb-cramp. The beauty of Rocket League is that the only progression is your own skill level - no de-balancing level-ups or abilities to gain here. The fact that the game quickly became anointed as an e-sport soon after its release is a testament to how high a skill ceiling it has. There's no limit to how much you can keep refining your Rocket League game, and once you get into it you start treating it like training - "need to get in my six hours a week otherwise I'll start going rusty". Psyonix have been generous with the DLC and unlockables too, offering new cars, accessories, and other decorative gizmos both for free and at a small price. But these are just the cherries atop an infinite cake - if you can imagine such a thing - which is set to be a mainstay of the video game scene for years to come. Which games have kept you coming back for more? Leave a comment, or let the whole world know by writing for us!
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.