10 Ways Video Games Keep Pissing Off Fans

5. Higher Difficulties = Bullet Sponges

kingdom hearts 2
Square Enix

Most games, regardless of genre, include different difficulty options and games that do a good job of this might do things like let you adjust minor tweaks like parry windows and aim assist, or maybe even adjust the difficulty of combat and puzzling independently.

On the other hand, games that do not do a good job of this will interpret you turning up the difficulty as a request to simply pile hit points into your enemies ensuring they take however many times the amount of bullets to put down.

It’s far more interesting when video games use different methods to up the difficulty on determined players, like Ghost of Tsushima’s lethal+ mode where everyone goes down easy, Critical Mode in Kingdom Hearts 2 Final Mix that give you more abilities but more vulnerability, and games that grant you and your enemies with bonuses or drawbacks to align with how tough of a time you’d like to have.

There’s few things that feel lazier, especially in a game with a huge budget behind it, than simply beefing up your foes' health to make a fight more difficult and dragged out.

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Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.