10 Ways Video Games Keep Pissing Off Fans

5. Higher Difficulties = Bullet Sponges

kingdom hearts 2
Square Enix

Most games, regardless of genre, include different difficulty options and games that do a good job of this might do things like let you adjust minor tweaks like parry windows and aim assist, or maybe even adjust the difficulty of combat and puzzling independently.

On the other hand, games that do not do a good job of this will interpret you turning up the difficulty as a request to simply pile hit points into your enemies ensuring they take however many times the amount of bullets to put down.

It’s far more interesting when video games use different methods to up the difficulty on determined players, like Ghost of Tsushima’s lethal+ mode where everyone goes down easy, Critical Mode in Kingdom Hearts 2 Final Mix that give you more abilities but more vulnerability, and games that grant you and your enemies with bonuses or drawbacks to align with how tough of a time you’d like to have.

There’s few things that feel lazier, especially in a game with a huge budget behind it, than simply beefing up your foes' health to make a fight more difficult and dragged out.

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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.