10 Ways Your Favourite Video Games Were Almost Radically Different

9. Borderlands

When Borderlands was first announced, it looked like any other first-person shooter that came out in the latter half of the 2000s. Featuring the same po-faced, serious tone and lacklustre visual design that so many video games were trying to emulate at the time, Gearbox Software's iconic FPS completely lacked the character that it does to day.

Knowing that so many of its competitors were following suit and creating these dreary post-apocalyptic shooters however, the team decided to delay the game and attempt to give the title a distinct identity that would set it apart from the likes of Fallout 3 and RAGE.

Changing the visual design completely to a new cel-shaded look and dropping the serious nature of the story in favour of something more inherently silly and comedic, the new and improved version of Borderlands was able to stick out from a crowd of samey shooters, becoming a beloved new franchise in the process.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3