10 Ways Your Favourite Video Games Were Almost Radically Different

7. Halo

Announced for the Mac back in 1999, Bungie's Halo: Combat Evolved changed massively in the years between its original unveiling and its eventual release as an Xbox exclusive.

While the aesthetic and the world stayed pretty much intact in the transition from Apple to Microsoft, the gameplay itself took on a radical new focus. Originally a third-person action game, somewhere along the line the iconic title switched perspectives to become the FPS we all know and love today.

And considering how much Halo shook up the first-person shooter genre with its buttery-smooth controls and more streamlined approach to combat, it's strange how late in development this perspective was actually decided on.

The impact of the first Halo can't be overstated, and there's no denying that the gaming world would be radically different today if the original third-person, Mac-based incarnation of the game ever saw the light of day.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.