10 Weirdest Genre Shifts In Video Games
9. Marvel's Spider-Man
Spider-Man's transitions into the stealth genre were an irritating fly that should never have made it onto Spidey's web.
To be clear, we're not talking about the missions where Spider-Man sneaks around enemy strongholds and introduces nameless goons to the joys of post-concussive syndrome. No, these are the moments when the designers thought "You know what would really sell the Spider-Man fantasy? Squatting through levels as his non-superpowered friends".
The levels starring Spidey's less-than-super friends were the undisputed lowlight of Insomniac's otherwise excellent game. Aggravating, slow-paced and chock-full of insta-fail scenarios, these stealth-based excursions were less "delightful palate cleansers" and more "turds floating in the punch bowl".
Why the developers felt players would appreciate the switch from euphoric open-world swinging to tedious, hunched-over shuffling is a mystery. Given the conspicuous lack of stealth missions in Miles Morales, Insomniac's follow-up game, it would seem the developers themselves realized that some genres shouldn't be mixed.