10 Worst Mass-Market Video Game Controllers Of All Time

2. Nintendo Power Glove

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Nintendo

"Everything else is... working."

Testament to just how cool Nintendo made the Power Glove in 1989 (they helped produce a whole movie around it called The Wizard), this completely ineffectual, 'the future is now'-style piece of tech failed more than miserably.

In part thanks to the tech of 1989 not remotely being able to deliver on the notion of a one-size-fits-all glove that lets you 'reach into the screen and control the action', it mostly sucked, because back in '89, games hadn't even gone 3D.

Nintendo touted all sorts of features like being able to waggle one finger that would trigger 'unique power-ups' or flicking your wrist to throw someone over your shoulder in Double Dragon - all the while saying the glove would be mapped in 'real 3D space', like how VR finally is now, some 25+ years later.

Needless to say, none of this functionality was present, and even if you did manage to get it to respond, chances are the motion you did had nothing to do with what just happened onscreen.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.