10 Worst Parts Of 5-Star Video Games
3. Dialogue - Animal Crossing: New Horizons
Animal Crossing: New Horizons was/is weird, the forward slash highlighting the game's continued player community, even if many did desert their digitised islands.
Nintendo's sixth official Animal Crossing title was thrust into the world when everything else was thrust out, hitting shelves on 20 March 2020, nine days after COVID-19 was declared a global pandemic. It hit at the right time; no one was allowed to do anything but relax, so picking up a Nintendo Switch, creating their computerised island of tranquillity, and switching off from the overwhelming events in the real world was many people's response.
You needn't listen to the conflicting and horrifying political discourse of the real world when you can listen to the villagers in Animal Crossing go on and on... and on and on... about whatever gibberish they had to tell you.
It was a setback, albeit a minor setback, that hampered the progression of Animal Crossing: New Horizons. The game was designed perfectly to be picked up and played at a moment's notice, but the relentlessly exhausting dialogue would've turned casual gamers off - and it did.
Once the murky COVID-infected cloud lifted (for the first time, anyway...), many turned away from Animal Crossing, giving up with the incessant villager waffle for good.