11 Fascinating Gaming Moments That Almost Happened

2. Overwatch Was Nearly An MMO

Overwatch Game All Heroes
Blizzard Entertainment

Few could've predicted just how influential Blizzard's Overwatch would become when it released in May 2016, but it's a simple truth that the industry has been changed drastically by the title, which has managed to influence everything from first-person-shooters, to Battle Royale, to even micro-transactions themselves.

Loot boxes - randomised crates of loot that can be acquired either through bulk purchases or through levelling in the game - are an ever-present force in most major releases in 2019, and have courted controversy at every stage. It was Blizzard's hero shooter that popularised the trend, but it almost never came to be.

Speaking at BlizzCon 2017, Overwatch lead designer Jeff Kaplan remarked how that, in the wake of MMO Titan's cancellation, Blizzard was asked to pursue a brand new MMO IP. The resulting concept became Crossroads, a class-based MMO set on a planet that would've brought all the beings in the universe under one roof. A number of the classes designed went on to become Overwatch's now iconic heroes, as did several others from an also cancelled StarCraft spin-off, but it was only later that development switched into the hero shooter we know today.

It was only through Titans' cancellation that Blizzard were forced to reconsider their plans though, with developers forced to go back to the drawing board and look at how the medium initially inspired them. Unsurprisingly, those developers pointed towards the old arena shooters of the nineties, which came to inform Overwatch in a pretty significant way.

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Content Producer/Presenter

WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.