11 Half-Baked Video Games That Totally Ruined Their Franchises

10. Dead Space 3

Dead Space 3.jpg
EA

For a few years around the late 2000s and early 2010s EA was a viscous butcher of a company. Chasing the Call of Duty dollar, the company attempted to retrofit all of their popular franchises to be more in line with what was perceived as being popular at the time.

Unfortunately for the developers of Dead Space, this meant the claustrophobic and isolating franchise was made to incorporate more explosive action set-pieces and a co-op campaign, in order to gain a broader appeal.

While EA expected the changes to push the series to even greater heights, what players ended up with was a sequel that was suffering something of an identity crisis. Not succeeding as a straight-up shooter and also lacking the chills to make for a great horror experience, by trying to appeal to everyone Dead Space 3 appealed to nobody.

Which is a shame, because everyone except EA themselves could see this result coming from a mile off. Resident Evil had already gone down the exact same route, and everyone knows how well a radical shift turned out for that series...

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.