11 Half-Baked Video Games That Totally Ruined Their Franchises

6. Assassin's Creed: Unity

Assassin's Creed Unity
Ubisoft

Assassin's Creed: Unity wasn't the final game in the time-jumping series before Ubisoft announced its hiatus, but it was certainly the one that all but forced the company's hand to shift gears and take the title off its annual release schedule.

Famously mocked for a shocking amount of bugs upon first release, Unity was a crystallisation of everything wrong with Assassin's Creed at the time. Featuring a giant sandbox with nothing to do in it, dated animations and gameplay and an utterly forgetful story - even without the bugs this penultimate release would have been the final straw for fans of the franchise.

But it's even more frustrating because Syndicate, the game released after this train-wreck, was actually something of a return to form. As a result not only is Unity's biggest crime that it effectively sealed the series' fate going forward, but that it actually put fans off playing the genuinely good game that followed it.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.