11 Video Game Sequels Not Made For Their Original Audiences
1. Resident Evil 6
This one doesn't really warrant further explanation, but the evolution of the Resident Evil franchise certainly does. It's been everything from a fixed-camera survival horror, to a third person shooter with horror aspects, and finally an action spectacle of Michael Bay proportions.
Looking at those three iterations, it really isn't hard to tell which one feels out of place. Sure, Resident Evil 4 messed with the recipe that first garnered the franchise its attention, but it was a revolutionary game in its own right. It brought in some fantastic shooting mechanics, retained the suspense of the originals, and offered some fantastic locales to boot - it was the perfect cross-generational Resident Evil. Which then brings us to Resident Evil 6, which sought to capitalise on every late 2000s action-adventure trend and put it in a franchise they had no place being in.
Zombies carry guns, explosions dominate the scenery, and there are barely any scares to be had with the whole thing - definitely not something fans of the old games would be interested in at all.
Resident Evil's status as an old series has meant that it's gone through many transitional phases, some more successful than others. However, it perfectly encapsulates the success and failure to be had in branching out from an IP's original roots, with its fourth entry gaining huge success, and the sixth failing on pretty much every level imaginable.
Ah well, at least Biohazard and the upcoming Resident Evil 2 remake are great.
Are there any sequels that we missed that did away with their original concept? Post a comment and let us know!