Much has been made of Mass Effect's portrayal of love and relationships over the years, and thankfully it's nearly all been positive - aside from Fox News noticing some sideboob (the horror!) and denoting Bioware's finest to be nothing more than a 'sex simulator' - luckily anyone with a modicum of common sense could tell it had far more to offer players than a handful of (tastefully shot) sex scenes. The great thing with the ME trilogy is it's really up to you who you fall for and want to spend more time with. Sure there's not infinite dialogue options and after a few visits to the same person you'll end up blurting out the same thing over and over, but if you played your cards right it was easily to have a worthwhile relationship with a number of the crew, regardless of sexual preference. With lesbian, homosexual and straight relationships all presenting themselves with characters that were written in that exquisitely perfect way only Bioware can get right, Mass Effect wasn't just revolutionising the idea of a sci-fi epic RPG, but the very nature of human interaction in video games altogether.