12 Insanely Stressful Gaming Moments You'll Never Play Again

10. Any 'You Were Spotted, Restart' Stealth Section

You might have thought this was a byproduct of game devs trying to nail the whole 'stealth thing' back when Metal Gear and Splinter Cell took off, but then came The Order: 1886 and proved - like some horrible carrier virus mutagen - it'd found its way to next-gen too. Even last year's Thief - a game built to allow for multiple approaches and stealthy deviations away from the main path through a level - still fell back on a fail screen whenever a guard got too close to you. Needless to say it's even worse whenever a stealth section gets crowbarred into a genre where it truly doesn't belong - leaving only the stale stench of a developer trying to force some semblance of variety by having the enemies spot you from across the map if you're not hiding in just the right patch of shadow.
In this post: 
Dead Space
 
Posted On: 
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.