12 Most Disastrously Disappointing Video Game Launches In History
10. Mighty No. 9
Perhaps you can scratch off the 'disappointing' part of this entry, as from the initial "HOLY BALLS THAT'S AN AMAZING IDEA" to the "...Why is he starting other Kickstarter projects?" comments that framed Keiji Inafune's 'return' to the Mega Man series, it went from bad to worse - and from worse to insulting.
There's always a risk when backing a project on Kickstarter, as you're ostensibly paying for a job before it's done. And can you honestly say you'd try as hard in your current position, if you'd already reaped the rewards? Exactly.
Such was part of the case with Mighty No.9, as developers Comcept just didn't know when to say no. The game raised almost four million dollars after an initial ask of $900k, and that prompted them to plan a release cycle aroundevery console on the market.
The result was a ludicrously amateurish affair. Graphics were positively prehistoric, the tone of the launch trailer insulted the fanbase by going down the outdated, 90s-esque "nerds are virgins" route, and even Inafune's final words were that the game was "better than nothing."
The sad thing is... it wasn't.