12 Things You Didn't Know About Fallout 3

Bethesda's masterpiece was almost even better.

Fallout 3
Bethesda

Fallout 3 arguably made Bethesda one of the biggest developers in the gaming industry. The studio had earned a fanbase making quality games for years prior to reimagining this franchise, but while The Elder Scrolls IV: Oblivion in particular earned them new levels of recognition and success, it was the follow up of Fallout 3 that really catapulted them into the mainstream.

It was for good reason as well; despite being based on an older, niche series, Fallout 3 was one of the most influential and barrier-breaking games of its time. Its blend of open-world exploration and post-apocalyptic violence provided a perfect mix of experiences that could appeal to any type of gamer - and appeal it did.

Of course, essentially rebooting an inherited series so radically and successfully isn't exactly an easy or smooth process, and Bethesda experienced a whole bunch of roadblocks, complicated issues and happy accidents on their way to delivering their defining masterpiece.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.