12 Things You Didn't Know About Half-Life 2

Wait, there's an arcade game?


It feels like a lifetime ago that Valve's flagship franchise, Half-Life, first graced our presence, and few PC gamers will need an introduction. First releasing in 1998, it became a critical success and was widely regarded one of the best games ever made, seeing developers Valve follow it up with two expansions and a multiplayer mode.

This led to development of a sequel, Half-Life 2, which eventually released back in 2004. Much like the original title, it also saw critical acclaim and saw a much wider audience through its inclusion within Valve's Orange Box years later on home consoles.

Seeing two follow up episodes released in 2006 and 2007, these were intended to be an episodic trilogy but the infamous Episode Three never materialised despite previous promises, leaving the storyline on a cliffhanger ending.

It's been 13 years since Episode Two but later this month, Half-Life finally makes its grand return through Half-Life Alyx, a virtual reality exclusive set between HL1 and HL2.

With Alyx almost here, its worth looking back upon Half-Life 2. Coming with an interesting development history, both before and after its release, it became one of PC's most widely studied games.

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Lover of Video Games, counting Virtual Reality and board games as my main passions alongside these but we could easily spend hours discussing comics or Doctor Who. Graduated in Computing so sometimes has an opinion on technology, can be found on Twitter at @HDStockdale.