13 Best Moments In 2013's Best Games

10. The Emotional Final Act - Deadly Premonition: The Director's Cut

Normally I would be against a remastering like this finding its way onto a prestigious list like this, but this exception is worth it. When I first played Deadly Premonition on 360 upon its release, it became one of the only games I just quit playing after 25 minutes. The archaic controls seriously made Resident Evil 1 look like The Last of Us or Dead Space or any other game on the planet where you shoot monsters with projectiles. I caved again this year and bought the Directors Cut because I like Jim Sterling at times, and was overflowing with curiosity over how he could give the game a perfect 10 while IGN trashes it with a 2. In addition to that, I knew the combat was fixed and actually scarce anyway, making for a great retake opportunity as I was also really intrigued by the complete absurdity of the plot. Deadly Premonition is seriously a game about a schizophrenic detective that talks to €œZack€, tasked with cracking the case of a girl€™s murder in a small, isolated, and rural town. The best part is that Detective York is probably the sanest character in the game, making your investigation one of the quirkiest and bizarre experiences in history. It€™s heavily inspired by David Lynch€™s Twin Peaks, and boy does it show. Best Moment- I could go with numerous random acts of insanity such as literally fishing for evidence, stalking the lives of town residents, driving around an insane old woman, finding evidence in my coffee, and more, but the fact that the game takes it rampaging ball of stupidity and creates an emotional final act, and completely blurs the line between whether you should care, feel sad, or laugh, is an accomplishment of the highest order.
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I write for WhatCulture (duh) and MammothCinema. Born with Muscular Dystrophy Type 2; lover of film, games, wrestling, and TV.