With Green Lava Studios' Fenix Rage producing the most recent example of a 2D platformer that sets out to be as frustrating as possible, one of the biggest pioneers of the whole movement in the first place is Team Meat's crowning achievement. Helping to herald in the indie-game movement that now dominates both Sony and Microsoft's monthly subscription offerings, SMB lives up to its reputation as a game with the perfect mix of characterful animation and razor-sharp difficulty spikes. As is the case with Rogue Legacy the key to making you retain a head of hair on the other side of playing is in how downright charming the whole thing presents itself. With a series of levels that already require inhuman levels of concentration to get through, upon completion you'll unlock Dark World versions that pack the already-tiny spaces you were soaring through with razor-sharp spinning blades. We actually looked into just how many gamers managed to finish the entirety of these levels, and can you guess what percentage that was? 0.8%, which coupled with the game's positive reputation in 2014, tells you everything you need to know about how talented Team Meat truly are.