For some, Destiny represents one of the worst travesties in modern gaming - a title made by a celebrated and award-winning studio, with the largest game budget in the history of the medium at $500 million... all releasing as an empty husk of a product custom-built to bleed fans dry over the course of a ten year plan. Make no bones about it, the only good thing about Destiny is the shooting itself - the feel of combat and rush of multiplayer warfare is exquisite - it's just that everything else is atrociously handled, to the point of many of us feeling genuinely insulted by what was shown in the pre-release footage versus what's in the $60 final build. The main issue is the total lack of heart or soul that permeates everything. Cutscenes and your place in the world feel utterly lifeless, to the point of total obscurity where the story's concerned - you even had to dive on Bungie's official site to know what was going on. Throw in voice acting that sounded more like grade-A talent like Peter 'Tyrion Lannister' Dinklage was about to fall asleep, some $30 add-on DLC packs that released within a few months and a loot system that was inherently broken out the gate, and Destiny is easily one of the worst next-gen offerings going.