16 Best Video Game Moments Of 2018
6. Traversing The Desert - Tetris Effect
You wouldn't think a Tetris game could make you feel, but therein lies the beauty of what Tetsuya Mizuguchi has created.
Learning from the likes of Lumines - a game that combined pulse-pounding electronic music with lining up squares of Tetronimo pieces - Tetris Effect's levels all have defined themes and connotative imagery.
The desert level, for example, features a slow score that gradually builds as you slot lines together, seeing a troupe of camel riders traverse the baking sand dunes in the background.
This culminates in a transition to the surface of the moon, when a small landing buggy highlights just how far humanity has come. As the music swells underneath all the pieces you were slotting together, it feels like a metaphorical interpretation for innovation and improvisation itself.
Now you see why Tetris Effect isn't just "another Tetris game".