Why It's Great: Excessively busy, convoluted game covers can definitely be detrimental to the artwork's cause. Attentions can be dragged away from what we're supposed to be looking at and as a result the box can lack visual impact. Sleeping Dogs' case may be crowded but this is why it is so awesome. Wherever you look on the case you see something interesting happening from the gun-wielding Triads to the guy holding a bloody cleaver. How It Represents The Game: When Sleeping Dogs was released it entered the already crowded territory of the open-world crime game, dominated for so many years by GTA. To compete with the giants of the genre Square Enix had to differentiate themselves from GTA on store shelves with the cover. While GTA covers are defined by panels of solid colour, Sleeping Dogs case executed by Tyler Stout shows the characters in black and white. Being the first crime game to be based in the East, it is fitting that Sleeping Dog's artwork should be stylistically original.
Hailing from South East London, Sam Heard is an aspiring writer and recent graduate from the University of Warwick. Sam's favourite things include energy drinks, late nights spent watching the UFC with his girlfriend and annihilating his friends at FIFA.