Why It's Great: Released around the same time as Halo 3: ODST and Call of Duty: Modern Warfare 2, Borderlands had to find a way of garnering the attention of buyers who would normally default to purchasing the more tried and tested first person shooters. Gearbox Software would do this by using an eye-catching, controversial box cover to get the game noticed. The cover sends forth the unambiguous message that the RPG-shooter is going to blow your mind; anyone who played Borderlands will know that it delivers on this lofty promise. The decision to not feature the playable character on the front cover was an excellent one as using a bandit allowed Borderlands to have a less conventional piece of artwork. How It Represents The Game: Compared to the likes of Skyrim and Fallout 3, Borderlands is an off-the-wall experience where the greed of those on the planet of Pandora quickly leads into madness. The image of the bandit pretending to blast his brains out is certainly typical of the crazy, unforgettable experience of Borderlands. The games cel-shaded style inspired by Ben Hibons short film Codehunters is also reflected in the box cover.
Hailing from South East London, Sam Heard is an aspiring writer and recent graduate from the University of Warwick. Sam's favourite things include energy drinks, late nights spent watching the UFC with his girlfriend and annihilating his friends at FIFA.