Halo is a bit of a guilty pleasure of mine. The plot is fairly generic and shallow, unless youre in a team online youll tend to end up playing with screaming 5 years olds yelling abuse down the mic at you, and theres nothing I find especially compelling about its mythology or characters. Yet Ive easily racked up more hours on Xbox Live playing the
Halo series than any other franchise. The reason is simple:
Halo offers one of the best customisable experiences available on a console. Forge (a mapmaker) is an incredible tool that other multiplayer games should learn from, and you can get endlessly creative with the custom game settings. With
Halo 4 recently released, the time seems ripe for a list of some of the many different ways to have fun without even entering ranked playlists. So without further ado, and in no particular order, I present to you
17 Great Ways to Have Fun in Halo Custom Games.
17. Tremors
1 Flag CTF, 4-10 Players Recommended Hugely popular with the Halo community, and with good reason. Tremors is silly, addictive, unadulterated fun. You can play it on any large CTF map, a variant of Blood Gulch being the preferable choice. While the attacking team try to steal the defending teams flag, the defending team are able to use ghosts (I recommend having a large supply ready in the base, on quick re-spawn) to try to run them over. The attackers can only carry the flag; they cant board ghosts or attack the defending team. The defenders, on the other hand, can only use the ghosts to run over the attackers - they cant shoot from them or dismount. The attackers are therefore forced to use a combination of planning, tactics, teamwork and acrobatic ability to transport the flag back to base the sole advantage they have are the rocks dotted around the map, as while on a rock they are immune and the ghosts arent allowed to try to run them over. If everyone follows the rules this game is loads of fun, so I highly recommend trying it out if you havent already done so.