10. Inside
Back in 2010 the indie game revolution was just starting, but titles like Playdead's Limbo helped show that you really didn't need a small army's worth of bells and whistles to make an impact, or even command attention. Instead all they gave Limbo was a cool art aesthetic and a world to explore, leaving the rest up to you. For Inside it looks to take just enough of the cues from that first title to draw some aesthetic comparisons, but the world itself right off the bat has more in common with our own than the previous dream world. By throwing in some 'break-away-from-the-pack' Orwellian allusions to what your purpose is in the world, this looks to be a far more intense tale of escaping an all-seeing oppressive force rather than the inquisitive adventurer tact seen earlier. If there was one thing that put some people off about Limbo it was the insistence that the narrative be based more on interpretation than exposition, and it looks like Playdead have listened. This looks spectacular. https://www.youtube.com/watch?v=op4G1--kb-g