19 WTF Moments From Quantum Break

5. The Insane Final Act

Quantum Break
Remedy

If you felt like the game's first four acts didn't feature enough shooting, act five has you covered...kinda. Much of the chapter's first half is wall-to-wall action, placing Jack in a series of extremely intense encounters against enemies much tougher and more voluminous than before. 

In short, you're going to die quite a bit against the extremely powerful armoured, machine gun-toting maniacs, and don't even get us started on that shootout that takes place in the dark. It's mental.

The second half is insane for another reason, though: a ton of it simply has you following Will, which kinda sucks the air out of what should be an urgent, run-and-gun finale. And then there's the ludicrous final boss fight, but more on that in a moment.

For a while, this final chapter feels like the game reaching its Max Payne-inspired heights...but it's also got that on-rails nonsense to deal with too...

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.