2012's Far Cry 3 was finally the game that perfected all the smaller ideas present in the past, delivering an engaging romp across a tropical island that didn't let up for a second. However for all that game did right, the story was a bit of a garbled mess outside of main villain Vaas cementing himself in the memorability books - and it's here that Far Cry 4 succeeds in leaps and bounds. Free from the shackles of trying to do a meaningful tale about one student's descent into hell by way of spooky indoctrination techniques, the other side of which produced a world-weary warrior ready to take on the planet, FC4 instead lets you play as the son of a family of revolutionaries, the combat abilities of which are easily assumed. From then on out it's more of the same as before, yet with small refinements to make things even more enjoyable. You're free to hijack moving convoys of vehicles with the push of a button, toggle an auto-pilot option so you can freely engage in many a cliffside speed-chase-shootout, and even gain access to the brilliant wingsuit; a piece of equipment that makes you leap off any cliffside into the abyss with confidence. When villain Pagan Min is played wondrously by the chameleonic talents of Troy Baker and every major beat of the story makes you into an even more ruthless killing machine, this is pure escapist fantasy at its finest.