20 Disastrous Gaming Launches Everyone Saw Coming

4. Mighty No. 9

Cyberpunk 2077
Deep Silver

There was much initial excitement when Mighty No. 9 was announced - a spiritual successor to Mega Man whose development was being spearheaded by franchise designer Keiji Inafune? What could possibly go wrong?

The game's crowdfunding campaign was massively successful, raking in more than $4 million, though in the years that followed the project was subject to extensive delays, causing its release to be pushed back 14 months.

Furthermore, the initial promised art style was switched out for a more generic, less-refined aesthetic, and a trailer dropped shortly before release was widely criticised for including the line, "make the bad guys cry like an anime fan on prom night."

It became increasingly clear that Mighty No. 9 was a grossly mismanaged project from the ground up, and so the fact that the end result was a tired, dull, artistically bland shadow of Mega Man caught few off-guard.

Today, it remains a towering monument to how a gassed-up, heavily crowdfunded game can still fail so spectacularly.

 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.