20 Games That Made The Movies BETTER
3. Alien Trilogy (1996)
It’s difficult to improve on perfection, and Probe Entertainment, the creators of the Alien Trilogy game, were all too aware of this. Some 17 years into the franchise - with two next-level sci-fi horror films in the canon, and one flawed but valiant effort seeing out protagonist Ellen Ripley’s (Sigourney Weaver) narrative arc - may seem an odd time to release a game, but system functionality and graphics had finally got to a point where an Alien game could really deliver the goods.
Developed for the original PlayStation, the Sega Saturn and the PC, Alien Trilogy brings together the stories of the first three films, but remixes them to suit its own needs. We play as Ripley, this time starting out as a marine, facing off against the villains of the films, and in the settings of the films, but with a new narrative trajectory, dropping whatever doesn’t work and supercharging what does.
Across 30 levels, an array of weapons and characters are represented, while the xenomorphs take pride of place as the bad guys that just won’t die. And to bring them to life, the developers used innovative mo-cap technology, translating fluid, real-life movements onto the screen in the first of its kind. So much more than an imitation of the films, Alien Trilogy expands on the established lore in all the right ways and doubles down on the action and terror that made the films last.