Now here's a little-known, forgotten gem of a game.
Ubisoft's XIII used a cel-shading style that's immediately reminiscent of Jet Set Radio's, but it took the art style further by using comic book panels as a means to supplement its narrative.
Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.