5. The Need To Constantly Jump And Roll Instead Of Run
imgurIf you played the Elder Scrolls IV: Oblivion and just ran everywhere, you were doing it wrong. If a game gives you a jump, roll or other animation that means you don't have to run everywhere, you will, without fail, use that move constantly as your form of movement. It gets you to places nowhere quicker than running does, but it feels so much more satisfying - unless it's a dash, whoo baby. Perhaps the most guilty of this phenomenon is the Zelda series. Everyone rolls everywhere in Zelda - it's just what must be done.
4. Immediately Hating Your Own Username
greenmangoblog.comWe understand, we really do. You were young, naive even. It was cool at the time to have 'X's' and underscores in your name along with something you thought (wrongly) was witty. But now you're stuck with it, and you look like a tool. Unfortunately, changing your username just ain't that simple. Not only do most gaming platforms not give you the option to do so, but if you do, you'll lose absolutely everything you've done over your gaming career. Yep, achievements, saves and everything else, straight down the plughole. You'll just have to accept and own the legacy of X_X_DanLuvsCake_X-X forevermore.
3. Redoing A Custom Character JUST Before Completion
tumblrIt's a beautiful thing, choice. Many games now are all about choice, giving you the ability to mold your own adventure through the quests, events and even your own character's appearance. The latter of these is a huge task that requires much preparation and thought. You'll more than likely spend hours wrestling with the bizarre faces the games' system generates, constantly clicking the Random button in the hope that the next face won't look like a cross between Colonel Gaddafi and a pile of sludge. When you're finally finished you can jump into the game, to which you'll probably never see your characters face again for the next hundred hours, making the task utterly and totally pointless - yet utterly necessary dammit.