6. Far Cry 3 (PS3, 360)
I'll be honest, I hated this game at first. It just didn't seem all too good. Sure, it had a great feel to it and the graphics were far from bad, but I didn't get into it. However, all that changed once I unlocked a few command posts. After earning those sweet guns and equipping my new bow, I was ready to take on anything that the island had for me. Ubisoft did a really great job with this game and its level creator (although the multiplayer was terrible). Out of every game here, I would recommend this one highly to those who enjoy a single-player first person shooter. Far Cry 3 kept me on the edge of my seat with its great gameplay and intriguing story. After playing through part one of the campaign, I felt something very strange, and that was a connection. For the first time in a video game, I really felt like I was the main character. Jason Brody was presented as a character who was believable and whose actions made sense, yet most of all, he just wanted to get home, and which one of us can't relate to that? Although I praised the game for its amazing story and characters, this article is about fun, and Far Cry 3 gave gamers tons of that. One mission in particular gave players a flame-thrower and let us burn all of our foes while staying in sync to some really weird reggae/rap music playing in the background. This game comes with so much packed in the box that I could not describe it all to you. Okay, maybe I could. You get the fantastic single-player mode, the amazing map-creator, the O.K. co-op missions, and the awful multiplayer. Just ignore the multiplayer and have a blast with the other stuff.
Best Part: Using the level creator. I once spent an entire week working on re-creating my house in-game. When I was finally done with everything, I placed a tiger in my living room, a gun in my players' hand and tried to survive. Luckily the tiger couldn't go up the stairs, so I was fine.
5. Assassin's Creed: Brotherhood (PS3, 360)
Let's just say that Ubisoft didn't exactly take a leap of faith when designing this game; it was quite simply the same game as Assassin's Creed 2. Sure, new weapons, parachutes, and the brotherhood were added, but take all of that away and you get AC2. That's not necessarily a bad thing, and as I said in number 16, it was a great game and loads of fun too. So, what made this one any better? Well, and you might disagree with me on this, it all came down to the multiplayer. I can't compare Brotherhood's online to AC 2's quite simply because it had none, but I can pit it against the later games. When I do this, I see how great this game really is. Sure, the multiplayer on the Assassin's Creed games has never been their defining point or even all that popular (I can hardly ever find a server to connect to), but when played right, it is loads of fun. Well, Brotherhood was at least. The two most recent titles were Godawful when it came to online play. Anyways, let's say that you are a gamer who doesn't go online - what's in it for you? Well, the gameplay in itself is tons of fun. Rome was created beautifully in-game and nearly all of it is free-run accessible. That's really the best part of it all; once you have maxed-out Ezio's health (by earning the Armor of Brutus), and gained all the high-level assassins, the world becomes your sandbox. No guards are safe from your master assassin and his brothers on constant call. You felt as though you were a part of something bigger, and better yet, you were it's leader.
Best Part: The combat and weapons. The brutal, medieval combat and weapons. After playing this game for quite a while (and you can log around 100 hours in easily), I began to create real hidden blade replicas. I've actually sharpened several. Be warned...